Pages

Tuesday, August 30, 2011

SSB Clash August 2011 Released

Hey Guys,

Head over to Filetrip to download the latest version of SSB Clash.

Changelog:

- Updated Aerial attacks for Kirby, Tails, Mario & Luigi
- Touch the flags in the options menu to select language
- Updated Character Select bg for solo modes
- Updated the Startup Message
- Fixed Character Colours
- Additional Translation
- Misc character fixes

Click here for the filetrip page

I'll be back next week with some more progress reports, but for now download and enjoy!
Swifty

Tuesday, August 23, 2011

August 2011 Preview

Hey Guys,

I'm back. Yeah, I've said that a hundred times, but here I am. For the Clash August release coming up, I've fixed up a whole lot of the Sprite References, and we have updated aerials for pretty much every character. Off the top of my head, only Snake and Shanoa should be missing any right now.

I've also properly implemented the language selection screen from the July Test. That means you get to it through the Options Menu by tapping the flag in the bottom right corner like so:



In addition, the solo character selection screen is changed so that we can fit in the Classic Mode stats later. You know, Score, Lives and Difficulty for future reference.



I'm also going to see about getting the death explosions back into the game for the August release, although no promises at this point.

I'll be releasing it on August 30th, over on FileTrip.

I'm also working on other games right now, hopefully I can show off my DSTwo game soon.

Until next time,
Swifty

Thursday, July 14, 2011

SSB Clash July 2011 Released

Good news,

SSB Clash July 2011 is up over at FileTrip.

The name of the test is to help us keep confusion down on which version is the latest, which will be handy because I'm committing right here, right now to releasing an updated test once a month.

In addition, soon SSB Clash will be going open source and you'll be able to have a look at the source code and contribute to the project if you feel the need to.

I'll be uploading a newer version of this test fairly soon with more of the sprited attacks in as well as some other things, but for now we've got the following changes (and many more I can't be bothered listing):

- Kirby Playable
- New Stage (Battlefield64)
- All aerials in-game
- Updated Vault and Options menu
- In-progress French and Spanish Translations (Press X,Y at Vault menu to go to the languages screen).

Get it here

See you soon,
Swifty

Friday, June 17, 2011

Spanish Translation

Hey Guys,

The Spanish Translation is well underway, and we've been updating the sprites of quite a few characters to get it up to what's needed for the next test.

These three languages already in the game (English, French, Spanish) will be all for this test, but if we have enough demand we could translate it into pretty much any language needed.

There are a few more miscellaneous improvements in the game engine, but I'll leave those for later this week.

Swifty

Thursday, June 9, 2011

French Translation Progress

Hey Guys,

This week I finished off (most) of the French translation for the game, and added a language select screen to set the language for the game.





I've just got to translate all of the main menu buttons, and two or three lines of text and I'll be done with the full translation. Also, I'll be doing a second translation for the game. It's Spanish, so look for that soon as Clash becomes more accessible.

In regards to the actual fighting though, which is what we're all here for... Well, you'll just have to wait and see. I'll have something interesting up soon.

Until next time,
Swifty

Thursday, June 2, 2011

Next Release Date + More

Hey Guys,

This week I've been working on more bug fixes. The reason for all of these bug fixes lately is that I'm really trying to polish the test as much as possible before I release it.

That brings me on to my next point. The release date for the next date is a tentative July 15th. The release date may be earlier than this if I get it finished earlier, but it will be no later than that date.

Upon first running the game, you'll have to choose the language through a flag, but that choice will be saved so you won't have to do it again. Right now only English and French will be ready for the demo, but if you can speak another language fluently and help me with the translation, then we could probably do that too.

I've got a lot of free time right now, so expect a few updates to Clash too. I've also had time to work on some of my other projects, which hopefully I'll be able to tell you about shortly.

Until Next Week,
Swifty

Wednesday, May 25, 2011

Suda51 and Translations

Hey Guys,

The event with Suda51 was awesome, and I managed to talk to him about what would happen if Travis was in a Smash Bros game. Basically, no blood, no swearing but still a ton of style.

Also, I've got a quick video I'm editing that I hope will go up on my Youtube channel soon. It'll basically just show off Kirby, Battlefield64 and the new menu improvements.

There have been a few more bug fixes since last week, but with uni Exams and getting sick, I've been a bit behind. However, we're working on a french menu translation for all of you that are native French speakers, and I hope to do further translations in the future if there are people to help me with the actual translation.

See you next week,
Swifty