Friday, June 17, 2011

Spanish Translation

Hey Guys,

The Spanish Translation is well underway, and we've been updating the sprites of quite a few characters to get it up to what's needed for the next test.

These three languages already in the game (English, French, Spanish) will be all for this test, but if we have enough demand we could translate it into pretty much any language needed.

There are a few more miscellaneous improvements in the game engine, but I'll leave those for later this week.


Thursday, June 9, 2011

French Translation Progress

Hey Guys,

This week I finished off (most) of the French translation for the game, and added a language select screen to set the language for the game.

I've just got to translate all of the main menu buttons, and two or three lines of text and I'll be done with the full translation. Also, I'll be doing a second translation for the game. It's Spanish, so look for that soon as Clash becomes more accessible.

In regards to the actual fighting though, which is what we're all here for... Well, you'll just have to wait and see. I'll have something interesting up soon.

Until next time,

Thursday, June 2, 2011

Next Release Date + More

Hey Guys,

This week I've been working on more bug fixes. The reason for all of these bug fixes lately is that I'm really trying to polish the test as much as possible before I release it.

That brings me on to my next point. The release date for the next date is a tentative July 15th. The release date may be earlier than this if I get it finished earlier, but it will be no later than that date.

Upon first running the game, you'll have to choose the language through a flag, but that choice will be saved so you won't have to do it again. Right now only English and French will be ready for the demo, but if you can speak another language fluently and help me with the translation, then we could probably do that too.

I've got a lot of free time right now, so expect a few updates to Clash too. I've also had time to work on some of my other projects, which hopefully I'll be able to tell you about shortly.

Until Next Week,